Final Fantasy 15 Tomb Of The Conqueror

  1. Final Fantasy 15 Tomb Of The Conqueror Movie
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Final Fantasy 15 locked doors - How to open them and explore their high level mazes for the Menace Beneath Lucis quests How to unlock and beat some of the game's toughest challenges.

When you reach Chapter 2 - No Turning Back, you’re just starting to get into the meat of the game. This walkthrough of Final Fantasy 15, Chapter 2 also covers the Keycatrich Trench and the Arachne boss battle within. Noctis will also acquire the Sword of the Wise and Axe of the Conqueror, two very powerful weapons.Quest: LegacyRecommended Level: 5Head into the nearby garage and speak with Cid. After the initial cutscene, walk back out of the garage, then speak with Cid again when the question mark appears over his head to begin the Cid Sophiar, Master Mechanic side quest.When you’re ready to continue Legacy, make your way out to the Prairie Outpost, which is the next waypoint marker. Speak with the woman at the outpost (Monica), then head to the next waypoint marker to enter the Tomb of the Wise, meet up with Cor and complete the quest. There will be several enemies along the way, so be ready to fight or run past them.Quest: The Power of KingsRecommended Level: 6Speak with Cor again after completing the Legacy quest and you immediately begin The Power of Kings.

Your are now tasked with reaching the Keycatrich Trench, your next destination. Keycatrich Trench DungeonWhen you get into the Trench, collect the Metal Scrap on the ground in the first room, then follow the cable when it heads down the corridor to the right, then turn on the generator when you get to the next turn.Continue to the left from the generator, then down the corridor to the right to get back to the main path you were just on. At the end of the path, collect the Electrolytic Condenser item in the corner, then head around the corner and down the next hallway to the right. There’s a gate on the right at the end of the corridor, but pick up the Carbon Bangle on the ground to the left first.Keep moving down the corridor and collect the Rusted Bit in the corner to the right. Continue down the hallway, past the locked door on the left.

Most of the doors in this area are locked for now. Keep moving down the corridor until you reach the large room at the end.

Absorb the ice energy to the right, collect the Oracle Ascension Coin in the far left corner, then check the door to the left to find that it’s locked. Luckily, the doors you just passed are all now open.Head back down the corridor you just came through and move into the door in the first alcove to the left. Continue down the stairs then pick up the Ether in the first room to the left before you proceed farther into the cave. When you reach the stairs at the end, go up and open the door at the top to find yourself at the other end of the hallway you were just in.There are enemies and an item to the right, but you can circle around to the left to collect some items before you fight. Head left to find a thunder energy point in the first room to the right, as well as another Electrolytic Condenser item in the far left corner. There’s also a Rusted Bit in the small alcove just ahead and to the left.Continue down the corridor to the right (just opposite the Rusted Bit) and open the gate at the end.

Crawl under the rocks, then collect the Bronze Bangle on the ground and prepare to fight as several Goblins burst through the door ahead. Kill the enemies to find yourself back in the room where you absorbed the ice energy earlier.Head down the corridor to the right. If you collect the Green Choker on the ground in the last alcove on the right, Goblins attack from just beyond. Make quick work of the enemies, then head under the rocks in the alcove on the other side of the hallway.

To the right there’s another Oracle Ascension Coin on the ground, but the lights will go off and more Goblins will attack as you approach the item.Take out the enemies, collect the loot, then head in the opposite direction down the corridor. Squeeze through the small opening on the far end of the cave, collect the Elixir on the ground, then open the first door on the left (there’s a secondary path on the right just before the door, but we’ll get to that path). Inside the room you’ll find more Goblins. Clear the enemies, then turn on the generator in the fenced in area.Head back out into the corridor and continue to the left. The door to the right won’t open, so head left at the end of the corridor and continue through the next gate. Before you open the first door on the right, pick up the Elixir at the end of the hall.

Final Fantasy 15 Tomb Of The Conqueror

Head through the door and absorb the fire energy on the left side of the room. If you go through the door in the far left corner, enemies will spawn in the main room that you’ll have to take out before going through the door in the far right corner.Pick up the Auto Crossbow on the ground and collect the Hi-Elixir in the hallway to the left that leads to a dead end.

Go back to the previous hallway and head into the next room to fight against the Arachne boss. Boss Battle: Arachne. HP: 18,053. Strong Against: Greatsword, Machinery, Fire Light. Weak Against: LightningThe Arachne boss is only weak to lightning based attacks, so make sure you have Thunder spells ready to go before the fight (or make them when the fight begins).

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Opening the fight with a Thunder spell works well so you don’t hit your party members.You want to focus your attacks on the back side of Arachne so you can get the bonus damage. Ideally you want a party member nearby so you can really maximize the damage with combos.

The Arachne occasionally tosses out a petrify attack from the back, but it’s difficult to dodge unless you’re constantly on the move, which means you won’t be attacking. The petrify attack doesn’t inflict that much damage, so it’s best to just continue your onslaught and not worry too much about it. However, if you’re in the process of moving in, trying to move around to attack the Arachne‘s back side, stay on the move to avoid the attack.Watch out for attacks from all angles when Arachne looks like it’s charging up. Stand back so you can easily dodge any of the attacks that follow. If you see the indicator to dodge, it is imperative that you get into a position in which you can properly dodge. That means stay out of the air unless you have unlocked the air dodge skill.

If you fail to dodge and instead get hit by the huge jumping attack that follows, you will take significant damage. This is by far the most damaging attack in the Arachne’s arsenal.Once the boss is down, you can head through the door to the south to get behind the last door that was locked before. There’s a Laser Senor item to the left and the locked door to the right.

Open the door and collect the item. If you didn’t take the looping hallway before, this is where it led. It loops around back to where you were previously. Explore the area if needed, then head back into the room where you fought the boss and crawl under the rubble to the north.When you reach the end, head into the Tomb of the Conqueror to the left. Collect the Axe of the Conqueror to complete the quest and finish your time in the dungeon.Quest: Declaration of WarRecommended Level: 8As you leave the dungeon you’ll get a call that begins this quest. Head back and speak with Monica again, then travel to the next waypoint marker to meet up with Monica again in a moderately hidden area between the canyon walls.After the conversation the party splits up. Squeeze through the rock walls to find Cor, then open the door ahead and collect the Hi-Potion to the left.

Head through the complex, taking out soldiers as you go. Once you’ve got the main gate open you need to battle against the MA-X Cuirass and a few more soldiers.Focus on the soldiers first, then take out the legs of the Cuirass to drop it to the ground so you can take it down with ease. Be very careful not to get hit by the missiles the Cuirass launches as they inflict significant damage. In addition, if you’re close to the Cuirass while it’s up and moving, it can stomp on you, inflicting considerable damage.

Defeat the soldiers and Cuirass to complete the quest and finish off the chapter.Move on to Chapter 3 - The Open World (coming soon!) or head back to our!

Chapter Text“At least the generator is working,” Gladio muttered as the machine sputtered to life and the lamps scattered through the tunnels flickered on— the glass clicking after years of disuse in the half-collapsed tunnels. The air was still heavy, and the little lights clipped to pockets and belts stayed on despite the generator’s hum echoing through the stone.“It is nice to have a little extra light,” Ignis agreed as he set them back onto their path.Noctis huffed, one hand on the smooth stone walls, the other gripping Nyx’s sleeve. I can’t tell the difference.”“Noct—” Iggy sighed, carefully shifting the scattered bottles left by hunters and refugees and others seeking shelter out of the way.“I know, I know,” Noct paused as the others took their places— Gladio and Prompto to the back, Ignis to the lead, Nyx by his side— and then pressed on. The stone walls were cool beneath his hands, uneven and weathered from the years of being carved and widened and clawed at. He could feel the deep gashes left by blades and claws— too narrow to be from shovels and tools meant to ease passage. “Let’s just fine the Tomb.”“Map said it should be straightforward if the doors were unlocked. Some of the gates might be rusted shut, though.” There was the rustle of paper and Noct knew that Gladio was consulting the little pathway and map the Kingsglaives who had joined Cor on his mission had provided.

“But there might be some daemons down here.”“Daemons? Aw man” Prompto inched closer, and Noct could hear the leather of his glove against the stone behind him. He could hear the way his friend’s step faltered on the uneven ground and the shuffle of boots as Prompto kept pace with him and Nyx.“Hey, Prompto, be my eyes,” he wanted his friend to focus on something, to not freak himself out. He didn’t want that little feeling of dread— of doubt at the whole mission, the idea that he was in over his head if his friends were struggling to keep their composure.

He felt Nyx shift next to him, could hear the man move just out of his reach s Prompto stepped into his place. “I’m kinda useless here. And Nyx is too boring to tell me any of the good stuff.”The Glaive’s chuckle echoed around them off the cold stone, and he could hear the smile in Prompto’s voice. “You’re not missing much, buddy.”The more Prompto spoke— in hushed, soft tones that still echoed in the long tunnels around them— Noct could feel him relaxing.

Still alert, still nervous, still shuffling as they came to a crossroads and Ignis and Gladio consulted the little map while Nyx moved ahead to scout the datkness, but relaxing as he described the signs of life they passed. There were bottles and scraps, salvaged papers and bits of machinery, hints of struggles and weapons that Prompto had preferred to gloss over as he kept up his running commentary. Noct could feel the cable from the generator as it looped around hooks embedded in the walls, he nearly jumped I surprised as his fingers skirted the mesh covering of a low hung light. In turn, Prompto jumped when he did, and groaned at how easily he had startled.“That is so not fair,” Prompto muttered, gripping Noct’s hand in both of his own; “You can’t even see how creepy this place is!”“So tell me,” Noct offered a smile, even as he started at a sudden noise followed by Gladio’s apology. “I mean, I guess its fitting if we’re looking for a tomb, right?”“Yeah, I guess. Still not fair though,” he could hear the pout in his friend’s voice, could feel the way he tensed as a metal door was rattled up ahead.

“And Nyx is really not helping with the random noises up there!”“Wasn’t me,” Nyx called back from another direction, one that Noct turned towards. He could feel the call of his magic in Nyx, like a tether to use to guide him. The stone beneath his hand became more structured, flaking edges of old brick worn and torn and clawed at, scratching his hand as he tried to navigate by touch and sense of magic alone.Prompto tugged him towards that same direction— away from the noise of rattling metal— a second later; “Let’s not go towards the creepy noises, then. Creepy noises are bad.”“It’s a dead end this way,” Nyx steps were solid in the tunnel, and Noct could tell he was careful of where he stepped but confident of the ground he did choose. There were piles of rubble— the broken bricks the loose stone, the discarded metal of whatever had been stored down when the war was still raging above— that they had been careful of so far, that were pushing Noct further from the walls and closer to the centre of the paths. “Looks like we get to follow the creepy noise.”“I seriously hate you right now,” Prompto held on to Noct’s arm, stumbled as he tried to avoid the broken stones in his way. “Noct, why did we bring him?”“I’m told he’s cute.”“I’m adorable, your highness,” Nyx fell into step on his other side, a far more calming presence than Prompto.

“There are a few rooms here and there, but nothing interesting. I guess this used to be an old barracks. Wait here a second, little prince.”There were doors up ahead, soft breezes hinting at possible routes. Next to him, he felt Prompto’s nervous energy and the soft tug to his magic as his friends called their weapons to them. The sounds of the scuffle down the hallway had barely started before it ended, but Noct summoned his own sword— the familiar weight a comfort, the scrape of the tip on the floor beneath him a welcome reassurance. He knew if was Gladio coming back to him by the weight of his step and the rustle of his clothes. “We good?”“We’re good.

There’s a passageway up ahead, but it’s going to be awkward.”“Since when has that stopped us?”“Exactly,” Gladio gave him a soft shove to the right direction; “Iggy and Nyx are already through. The hero’s gone ahead to clean up the path for us.”“Why does he get to have all the fun?”“Because you and that sword are a hazard in this place, your highness. You’re going to have to crouch here.

Just keep moving forward.”“Got it,” the sword was dismissed again and Noct felt the small passage through a collapsed tunnel, the stones scored with the marks left by weapons and claws. Iggy was waiting for him on the other side, brushing the dirt off of his jacket once he was through and Prompto was back at his side.He could feel the distant pull on his magic as Nyx worked up ahead of them, as the Glaive cleared the way of whatever creatures were lurking in the dark. It was a strange sensation, to feel his power pulled over a distance, to feel each spell and warp coursing through the channel he had opened to Nyx before. He took a deep breath of the stagnant air and felt for the wall again, hands sliding over cracked plaster rather than the bare brick or weathered stone of before. “Are we getting close?”“According to the maps, yes,” Iggy started walking again; “Nyx will let us know what he finds up ahead.”There was a solid hand on his back— Gladio, his own greatsword out and ready for whatever Nyx missed— to push him in the right direction, and the surety of Iggy’s confident stride ahead. “The walls are different here?”“We’re getting deeper into the tunnels,” Ignis offered, fiddling with one of the doors that had been rusted shut or locked from the other side; “But there should at least be an easier route out once we’ve finished.”The shuffle of bottles and cans had stopped some time ago, before the walls had become more structured than just hastily cleared stone and ancient sandbags. The signs of life had been reduced to the scatter of broken weapons Noct knew that his friends were trying to keep from him, and the occasional salvaged potion or item.

He could feel the press of the walls the deeper they went, the sense of dread barely eased by the tug and burn of his magic being used to clear out the dangers ahead. Even with Gladio at his back, sword at the ready, Noct knew that there was something living deep within the caverns, clawing at the back of his awareness.“What is this place?” He asked as they came to a new room, the inky, clinging sensation of a daemon’s Scourge already dissipating in the air. There was a canister of contained elemental energy nearby, and Noct reached out to it on instinct, feeling his friends move out of the path of the fire as he drew it to him to replenish what Nyx had used. “These aren’t just tunnels and caves.”“Some sort of facility,” Nyx was across the room, pushing at a door; “Or at least it was used as more than just a barracks back here. There’s a hole to your left, little prince. I didn’t get a look through it yet, but its older than the rest of the place.”“Iggy?”“Sorry, Noct, the details are a little fuzzy when it comes to what these sorts of places were used for,” Ignis took Noct’s arm then, as Gladio examined the new opening, as Nyx returned to his side. “There are just the usual stories and fairytales of the magic of kings holding back some sort of monster.”“Great, this should be fun,” Noct followed the sound of Gladio’s steps, felt the little tap to his shoulder as Prompto sprung ahead to scramble through the new opening.Without the sense of a lurking danger— without the creeping, dripping Scourge from the daemons niggling away at the back of his mind, with his friends back at his side— Noct wanted to explore.

He wanted to take his time to feel what else there was in this adventure— to run his hands over something other than polished stone and to build a picture of something more than the fortified Citadel halls. As it was, he could only get a sense of the opening in the wall as the rough edge of a broken brick scratched at his hand, as the softened edges of stone worn away by centuries of people and daemons moving through the tight space brushed his shoulders and reminded him to crouch a bit lower.It was Nyx who took his arm again, a larger hand closed around his wrist once they were clear of the debris and into a proper cavern. It was Nyx whose voice he could focus on over his friends’ chatter about the strangeness of seeing a tomb door set into the stone. “Just like the other one, little prince, but only the door this time.

Need help with the key?”“I got it.”The road out was easier. The doors and gates locked on the way in were opened more easily from the opposite side now that there weren’t any creatures slipping through shadows to hold the things closed or to try to disorient them from the straightforward path back out.

It was easier to let himself be led back outside, to follow the breeze once they were closer to the entrance and further from the stagnant depths of the caverns and whatever facilities the place had become during the more recent wars. It was easy to let himself relax and just pick apart the new power floating just within reach, the sense that there was a new strength he could call upon at will. And it was much harder not to just call the new weapons to his hands to test them.“So, like some new tricks up your sleeve, eh?” Nyx said once they were back at the little camp. Once they were settled back outside in the open air and the cooling breeze of the sunset, as Noct could hear Prompto showing Gladio the new pictures he got throughout that little adventure, and Iggy working on their dinner.

Final Fantasy 15 Tomb Of The Conqueror Movie

Once he was settled into one of the folding chairs by the fire and Nyx knelt in front of him to clean and wrap the little scrapes to his hands. “Like you needed any more?”He could feel the way Nyx’s touch lingered once the bandages were secured, once Noct could flex his hands without feeling the sting of the cuts from the weathered stone.

He closed his hands around Nyx’s before the Glaive pulled away, and he wondered just what injuries his friends might be hiding from him, if there were any.With the weight of the caverns and tunnels off of him, and the sense of the haven’s power shielding them as the dusk grew cooler, Noct could only offer a grin. “You do realise this means we’re going to be sparring as soon as we get home?”“Wouldn’t have it any other way, little prince.”. , andas well as443 guestsleft kudos on this work!

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